![]() Using OpenGL, you lose a bunch of graphic details. I assume the advantage OpenGL has is because it can't keep up with the graphics that D3D9 can offer. Using Nvidia, both modes are close to eachother performance wise, but OpenGL has the edge over D3D9 when it comes to pure speed.If you have both intel and nvidia, intel’s opengl or d3d may be used and the ineroperation will be failed. You must run your program with NVIDIA GPU. We have to use 2 kinds of interoperations: CUDA+D3D and D3D+EGL/OpenGL ES2. ANGLE is OpenGL ES 2.0/3.x implementation on top of Direct3D 9/11.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |